Island of Dawn
Level Range 1-11
Notable BAMs
Vekas (Ghilliedhu)—Timeless Woods
Instanced Dungeons
None
Arcadia
Level Range 11-23
Notable BAMs
Garash Bloodtusk (Boar)—Fey Forest
Lanok (Giant)—Oblivion Woods
Aravia (Ovalith)—Valley of Titans
Nakarash (Naga)—Celestial Hills
Garangka (Frog)—Tuwangi Mire
Instanced Dungeons
Bastion of Lok—Oblivion Woods
Poporia
Level Range 24-35
Notable BAMs
Atrocitas (Fimbrilisk)—Cliffs of Insanity
Instanced Dungeons
Sinestral Manor—Vale of the Fang
Val Aureum
Level Range
28–38
Notable BAMs
Deathglare (Basilisk)—Basilisk Crag
Solrachnus (Arachnen)—Aurum Road
Instanced Dungeons
Cultists' Refuge—Dark Cathedral
Ostgarath
Level Range
31–51
Notable BAMs
Abraxis (Naga)—Mistmoor Island
Tempest Kanash (Naga Clawrider)—Fyrmount
Instanced Dungeons
Golden Labyrinth—Hungry Caverns
Akasha's Hideout—Fyrmount
Fane of Kaprima—Mistmoor Isle (endgame)
Essenia
Level Range
40–42
Notable BAMs
Andras (Teralith)—Blessing Basin
Terkasia (Hydrath)—Blightwood
Anansha (Arachnen)—Timeless Woods
Instanced Dungeons
None
Westonia
Level Range
44–47
Notable BAMS
Marutash (Hydrath)—Tempest Reach
Teriak (Giant)—Frost Reach
Frygaras (Dracoloth)—Frost Reach
Sabranak (Dracoloth)—Frost Reach
Instanced Dungeons
Necromancer Tomb—Citadel of Torment
Suryati's Peak—Acarum
Val Palrada
Level Range 45–48
Notable BAMS
None
Instanced Dungeons
Sigil Adstringo—Temple of Dagon
Val Elenium
Level Range
55–57
Notable BAMS
Huzrat the Tyrant (Dracoloth)—Wyrmgorge
Nyxarras (Dracoloth)—Sienna Canyon
Instanced Dungeons
Saleron's Sky Garden—Crypt of the Forsaken
Veritas District
Level Range 60
Notable BAMS
None
Instanced Dungeons
Balder's Temple—Balder's Refuge
Sylvanoth
Level Range 51-59
Notable BAMs
Maevia (Arachnen)—Seeliewood
Betsael (Fimbrilisk)—Amena Quatla
Instanced Dungeons
Ascent of Saravash—The Hatchery
Lorcada
Level Range 56-59
Notable BAMS
Yunaras Snaggletooth (Barsicore)—Plain of the Damned
Instanced Dungeons
Labyrinth of Terror—Plain of the Damned
Ebon Tower—Vale of Spires
Kelsaik's Nest—Vale of Spires
Val Tirkai
Level Range 59-60
Notable BAMS
Draelteryx (Argon)—Thrallhold
Instanced Dungeons
None
Helkan District
Level Range 59-60
Notable BAMS
Krohan (Akalath)—Khanovar Front
Hursaras (Argon Arzakaar)—Khanovar Front
Instanced Dungeons
None
Val Kaeli
Level Range 60
Notable BAMS
Volsurus (Argon Preceptor)—Argonea
Disholok (Arzikaar)—Granarkus
Instanced Dungeons
Argon Corpus
Manaya’s Core
Tera
Tuesday, April 9, 2013
Wednesday, February 27, 2013
Wednesday, February 20, 2013
Information on the upcoming changes to the Nexus
Treeshark
Associate Producer
First, this will hit sometime in March. There may be smaller patches until then, but this one is in March. There will be other things in the patch as well, but this post centers around the Nexus. while it will hopefully answer most of your questions, it may also raise questions. We will try to answer what we can, but it probably won't be until closer to the patch time :).
Now onto the changes in the Nexus:
Nexus Opening
• A new announcement will happen in-game 10 minutes before the Nexus opens up. With this announcement, 4 NPC's will spawn at each Nexus location on the map.
• Players will have to manually get the Nexus quest from these NPC's. As long as you are one of the first 120 people to talk to any of the NPC's for that Nexus spawn, you'll get the quest and can participate in that Nexus. (This quest will no longer be automatic)
• All the Nexus you need will spawn from the start, along with the NPCs. The number that spawn will remain the same, and no new ones will spawn once one closes.
Nexus Quest
• As stated earlier, if you are among the first 120 people in the Nexus spawn, you will get the quest. If you leave the Nexus, the quest will be automatically cancelled.
• If you are the 121st player, you can choose to participate and attack the monsters in the Nexus, but you will not get a quest, nor anyrewards or a NT stack.
• The actual quest objectives will remain the same (finish all the stages of the Nexus).
• Everyone must pick up their own quest. Your raid leader can't do this for you.
Inside the Nexus
• Monsters in the Nexus will no longer drop reputation motes. Because of this, quest reward tables will be adjusted accordingly. The amount of Reputation points, Reputation XP, and gold rewards will be heavily increased for each Nexus stage and the Nexus Traverse.
• The Nexus Traverse will now be accessible after closing just one Nexus.
• The debuff for reducing the HP within a Nexus spawn will be removed. All other buffs and debuffs in the Nexus will stay.
Nexus Markers on the Mini-Map
• Markers on the mini map will be adjusted.
• Blue Nexus Symbol - when less than 50% of the receivable Nexus quests are available
• Yellow Nexus Symbol - when somewhere between 51% to 70% of receivable Nexus quests are available.
• Red Nexus Symbol - when somewhere between 71% to 99% of receivable Nexus quests are available.
• A lock icon will be displayed when no more Nexus Quests are available
• The remaining number of Nexus quests will be shown in an exact number. In other words, if there are 55 quests out of the initial 120 available, it will tell you exactly that.
And most importantly. If you finish a Nexus spawn, go finish the Nexus Traverse, you can go finish another Nexus spawn (and its quests if available), if you want to. You will not be able tocomplete another Nexus Traverse, however.
This is all the information we currently have on the Nexus changes for now, though. Please be patient with us in the mean time :).
-Treeshark out.
Now onto the changes in the Nexus:
Nexus Opening
• A new announcement will happen in-game 10 minutes before the Nexus opens up. With this announcement, 4 NPC's will spawn at each Nexus location on the map.
• Players will have to manually get the Nexus quest from these NPC's. As long as you are one of the first 120 people to talk to any of the NPC's for that Nexus spawn, you'll get the quest and can participate in that Nexus. (This quest will no longer be automatic)
• All the Nexus you need will spawn from the start, along with the NPCs. The number that spawn will remain the same, and no new ones will spawn once one closes.
Nexus Quest
• As stated earlier, if you are among the first 120 people in the Nexus spawn, you will get the quest. If you leave the Nexus, the quest will be automatically cancelled.
• If you are the 121st player, you can choose to participate and attack the monsters in the Nexus, but you will not get a quest, nor any
• The actual quest objectives will remain the same (finish all the stages of the Nexus).
• Everyone must pick up their own quest. Your raid leader can't do this for you.
Inside the Nexus
• Monsters in the Nexus will no longer drop reputation motes. Because of this, quest reward tables will be adjusted accordingly. The amount of Reputation points, Reputation XP, and gold rewards will be heavily increased for each Nexus stage and the Nexus Traverse.
• The Nexus Traverse will now be accessible after closing just one Nexus.
• The debuff for reducing the HP within a Nexus spawn will be removed. All other buffs and debuffs in the Nexus will stay.
Nexus Markers on the Mini-Map
• Markers on the mini map will be adjusted.
• Blue Nexus Symbol - when less than 50% of the receivable Nexus quests are available
• Yellow Nexus Symbol - when somewhere between 51% to 70% of receivable Nexus quests are available.
• Red Nexus Symbol - when somewhere between 71% to 99% of receivable Nexus quests are available.
• A lock icon will be displayed when no more Nexus Quests are available
• The remaining number of Nexus quests will be shown in an exact number. In other words, if there are 55 quests out of the initial 120 available, it will tell you exactly that.
And most importantly. If you finish a Nexus spawn, go finish the Nexus Traverse, you can go finish another Nexus spawn (and its quests if available), if you want to. You will not be able to
This is all the information we currently have on the Nexus changes for now, though. Please be patient with us in the mean time :).
-Treeshark out.
Tuesday, February 12, 2013
Nexus Times
Nexus times are noon and 7 p.m. Pacific time
Monday, Wednesday, Friday, and Saturday and Sunday.
On Tuesdays and Thursdays, find your own ways to die.
Monday, Wednesday, Friday, and Saturday and Sunday.
On Tuesdays and Thursdays, find your own ways to die.
Friday, February 8, 2013
Monday, February 4, 2013
These links are a bit outdated but are still a nice starting point :)
Reputation Information:
http://www.teamavid.com/ forums/showthread.php?5962- Reputation-Guide
Skills, Glyphs and Glyph Builder Information:
http://teracodex.com/skill.c=2
Argonea & Granarkus Commander and BAM Locations for Valsekyr Hunt Rep and Credits:
http://img42.imageshack.us/ img42/3369/commanders.png
Ebon Tower, so we can trio it?? For MES scrolls.....
http://tera.mmosite.com/news/ 09122012/tera_dungeon_guide_ ebon_tower.shtml
Temple of Temerity- has majority of master glyphs
http://tera.mmosite.com/guide/ 05302012/dungeon/temple_of_ temerity.shtml
http://www.youtube.com/watch? v=_TZLgJqwKpQ
Sirjuka Gallery-
http://yggdrasilguild.shivtr. com/forum_threads/1214997
Reputation Information:
http://www.teamavid.com/
Skills, Glyphs and Glyph Builder Information:
http://teracodex.com/skill.c=2
Argonea & Granarkus Commander and BAM Locations for Valsekyr Hunt Rep and Credits:
http://img42.imageshack.us/
Ebon Tower, so we can trio it?? For MES scrolls.....
http://tera.mmosite.com/news/
Temple of Temerity- has majority of master glyphs
http://tera.mmosite.com/guide/
http://www.youtube.com/watch?
Sirjuka Gallery-
http://yggdrasilguild.shivtr.
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